Rebecca Cheng
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Learning Sciences

Cognitive Unconscious
- Mental structures, processes, and states (Kaufman, 2011)
     Nonconscious Information-Processing System
     Implicit Learning
     Individual Differences
Neuroscience of Learning

Cognition and Emotion

Cognitive Psychology
Affective Science
Flow: The Psychology of Optimal Experience (Csikszentmihalyi, 1975, 1998)
Dual-Process Theories of Cognition (Evans, 2008; Kahneman, 2011)
Metacognitive and Emotional Self-Regulation
Mindfulness in Education


Game & Play

Learning through Play
Meaningful Play
Game Design
Game Thinking
Hard Fun
- Emotions from meaningful challenges, strategies, and puzzles (Lazzaro, 2004)
Gamification
Informal Science Learning
     Experiential Learning
     Self-Directed Learning

Human-Computer Interaction

Learning Analytics
Tacit Knowledge & 21st Century Skills
Computational Thinking
Self-Organized Learning
User Experience Design
Human-Computer Interaction (HCI)
     Human Factors in System Design
     Serious Games
     Augmented Reality (AR)
     Mixed Reality (MR)



Selected Resources for Psychology

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Selected Resources for Gamification & Game-Based Learning

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Selected Resources for User Experience Design

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More...

EDUCAUSE Library - Learning Analytics
The Fun Theory - by Volkswagen


Books
Stranger to Ourselves: Discovering the Adaptive Unconscious, by T. D. Wilson (2004)
Cognition and Emotion, by E. Eich, J. F. Kihlstrom, G. H. Bower, J. P. Forgas, & P. M. Niedenthal (2000)
Thinking, Fast and Slow, by D. Kahneman (2011)
Phantoms in the Brain, by V. S. Ramachandran & S. Blakeslee (1998)
Proust and the Squid: The Story and Science of Reading Brain, by Maryanne Wolf (2008)
Understanding the Brain: Towards a New Learning Science, by OECD (2002)

Interest and Effort, by J. Dewey (1913)
Reality is Broken: Why Games Make Us Better and How They Can Change the World, by J. McGonigal (2011)
Rules of Play: Game Design Fundamentals, by K. Salen & E. Zimmerman (2003)
Play: How it Shapes the Brain, Opens the Imagination, and Invigorates the Soul, by S. Brown (2009)
In Principle, In Practice: Museums as Learning Institutions, Edited by J. H. Falk, L. D. Dierking, & S. Foutz (2007)
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